Publications

Peer-reviewed Articles

  1. Portnova A., Lock, P.F. and Ladd, B. and Zimmerman, C. "Another Hundred Days: Social Contacts in a Senior Class," to appear in Connections, INSNA. [PDF]
  2. Ladd, B. and Harcourt, E. "Student Competitions and Bots in an Introductory Programming Course." The Journal of Computing Sciences in Colleges, Volume 20, Number 5, May 2005, pp 274-284. [PDF]
  3. Ladd, B. "It's All Writing: Experience Using Rewriting to Learn in Introductory Computer Science," The Journal of Computing Sciences in Colleges, Volume 18, Number 5, May 2003, pp 57-64. [PDF]
  4. Ladd, B. and Capps, M. and Stotts, D. "What Cost Simplicity?" Proceedings of ACM Hypertext '97, Southhampton, UK, April, 1997, pp210-211. [PDF]
  5. Capps, M. and Ladd, B. and Stotts, D. and Nyland, L. "Educational Applications of Multi-client Synchronization through Improved Web Graph Semantics," Proceedings of Wetice '96, Stanford, CA, Jun 1996, pp21-26. [PDF]
  6. Capps, M. and Ladd, B. and Stotts, D. "Enhanced Graph Models in the Web: Multi-client, Multi-head, Multi-tail Browsing," Computer Networks and ISDN Systems, volume 28 (Proceedings of the 5th International WWW Conference, Paris, France, May 1996), pp 1105-1112. [HTML]
  7. Ladd, B. and Capps, M. and Stotts, D. and Furuta R. "Multi-head/Multi-tail Mosaic: Adding Parallel Automata Semantics to the Web," Proceedings of the 4th International WWW Conference, Boston, MA, December 1995, pp 433-440. [HTML]
  8. Menges, J. and Ladd, B. "Tcl/C++ Binding Made Easy,"Tcl/Tk 1994 Workshop Proceedings, New Orleans, LA, June, 1994. [PS]

Submitted Peer-reviewed Articles

  1. Ladd, B. "The Curse of Monkey Island: Holding the Attention of Students Weaned on Computer Games" Submitted to SGICSE Technical Symposium on Computer Science Education 2006
  2. Ladd, B. "Back to the Future: Communicating with Computers and Programmers in Introductory Computer Science." Submitted to KAIROS.

Pedagogical Tools

  1. Ladd, B. robogames version 1.0. Currently in use in SLU's CS140. Fall 2002. [Overview/Download Page]
  2. Ladd, B. CS140 utility package, version 1.0. Currently in use in SLU's CS140. Spring 2001. [Overview/Download Page]
  3. Ladd, B. EasyApplicationFramework, version 1.0. Retired and no longer in active development. Fall 2000. [Overview/Download Page]

Books Illustrated

  1. Smith, J. Collective Intelligence in Computer-Based Collaboration (Computers, Cognition, and Work). Lawrence Erlbaum Associates. April, 1994.

Recent Conference Presentations

  1. Ladd, B. "Back to the Future: Communicating with Computers and Programmers in Introductory Computer Science." Computers and Writing 2005, Stanford, CA, June16-19 2005. [HTML] Abstract [ASCII]
  2. Ladd, B. "Artificial Intelligence in CS1." Consortium for Computer Science in Colleges: Central Plains, Topeka, KS, April 01-03 2005. [HTML]
    Abstract [PDF]
  3. Ladd, B. "Writing to Learn: Writing Across the Curriculum in Undergraduate Computer Science." 2005 Joint Meeting of the AMS/MAA, Atlanta, GA, January 05-10 2005. [HTML]
  4. Participant, National Institute for Technology and Liberal Education (NITLE) Media Studis Seminar on Digital Gaming July 11-15, 2005.

Retail Products

  1. Programmer, Unreal Championship II: The Liandri Conflict. Publisher: Midway Games. Developer: Epic Games. April, 2005.